Rebus Stories
A rebus story is written for the beginning
reader using pictures to help decode the meaning of the words. Some magazines
use the picture and the written word, some use only the picture in place of the
written word. A good rebus story is constructed like a well-told joke, complete
with punch line at the end. When planning a rebus story, you must think of a
simple story with few characters and lots of picturable nouns.
1.
Focus on a small
anecdote, one event. Don’t waste words on setting up the situation. You
don’t have the luxury of describing the scene, what the characters look like,
or giving background information. Start
your story where the problem or action begins. Example: “Mouse had the
hiccups.” In four words we have the main
character and his problem. The rest of the story will be how his problem is
solved.
2.
Tight writing is
the key. Your story must have engaging characters, a “situation” or problem
young readers can identify with, a beginning, middle and a satisfying ending,
all in a few well-chosen words. How few?
Ladybug 75—100 words
Highlights 80—125 words
Humpty Dumpty 150—200
words
3.
Generally a rebus
story uses 7-10 picture words, some of which are repeated in the story. Focus
on nouns, colors, and numbers. Verbs don’t make good picture words. There
should be only one way to “read” the picture. For example, “smile” is not a
good rebus word because the reader might be confused with a picture that showed
a mouth, teeth and lips. But, “nose” is a good picture word because there is no
confusion as to its meaning.
4.
Limit the number
of characters in your story so you don’t end up with too many “heads” as
pictures. Generally a rebus has 1-4 characters.
5.
Keep the number
of text lines to 17 or under, unless your word count allows for up to 250
words. Watch out for too
much dialogue in your story because it can eat up precious lines.
6.
What topics work
best? Anything that is part of a 2-6 year-old’s world: family, friends, home,
toys, animals, school, holidays, weather, gardens and nature. Sometimes a
retold folk tale works well in this format.
7.
How do you begin?
Jump right into the problem or conflict:
Statement: It was the first day of
school.
Question: When will Hanukkah come?
Guessing game: “Guess what I have in my box,” said Toby.
Once upon a time: One day, Mark went fishing.
Make a wish: “I wish we lived where it snows,” said Anne.
Name the characters: Billy helped Dad load the car.
8.
General
tone: Small wins over big.
Kids figure things out on their own.
Stimulate your readers’ imagination.
Foster good will, a sense of success, positive values.
Avoid
negative words. (That’s stupid. How dumb!)
9. You can even teach a
lesson through a rebus. Teach a mini science lesson,
how to count money, how plants grow,
changes in the weather, a craft
activity, or something about another
culture.
10. Don’t use puns. The word
“before” is not represented by a picture of a bee
and the number four. The word “I” is not
represented by an eye. The point
of a good rebus story is to help children
learn to read. The pictures aid in
decoding the words.
11. Avoid first-person
tellings. Use kids’ names and get the names introduced
early on. Talking animals are fine. Even
non-living things can tell the
story, as in a fable about the sun and
the wind.
12. Contractions
are okay and will save you words.
13. Use simple tag
lines: said / cried / called /roared /
asked.
14. Keep the
language and sentence structure simple. Don’t worry about using big words if they can be pictured. For
example, hippopotamus or wheelbarrow will be used with a picture.
15. It’s okay to
have several picture words in a row. Remember, they will probably be separated
by the written words.
16. How to end?
That’s the hardest part! Here you need a surprise or a twist, just like a good
joke needs a snappy punch line. Your ending should make the reader say, “What
fun!” or “That’s neat!”
17. Cut as many
words as possible. This will take several drafts and rewrites. Shorter is
always better. Just to check, (not to send in) type your story triple
spaced, leaving room to doodle in some pictures yourself. Take a look at your story now. How many lines
did it use up? Do you have some
repetition of pictures? Do you have too many pictures or too many of the same
picture? This layout is much like your story will appear on the page of the
magazine (with their art added) so it will give
you a good idea if your story will fit.
18. Submission
format: Don’t send in your doodle version. Send it like any other story—typed,
double-spaced, name and address on the top left, word count on the top right.
You may like to underline or highlight with yellow marker the words you think
would make good pictures.
Rebuses look like they’d be easy because
they’re so short. But they can be some of the toughest writing you’ll ever
tackle. But when you’re done and it all works, you’ll feel like doing
cartwheels and shouting “Hooray! I did it!”
© Marianne Mitchell 2014
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